Dave Hardenbrook's Portfolio
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  • Computer Care
  • Game Development
    • "Puffguins and Fish"
    • "The Mist Maidens"
    • “Tendrils of Fate”
  • Graphics and Animation
  • Writings
  • About Me
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Graphics and Animation

Computer graphics and animation are my lifelong passion.  My ultimate goal is a career in creating 3D video games that are fun, unique and thought-provoking.  Below is a sample of my graphics and animation work not directly related
​to game development...

Animation


This is a cutscene from my game development project, “The Mist Maidens”, but I am also proud of it as a stand-alone animation.  Except for the walk cycle , it is all hand-keyframed, including the clothing removal, which is no easy task because of the dynamics that make transitioning from clothing-on to clothing-off difficult.  Software used: Poser 11.  Note: This animation may be a bit racy, but it is SFW.   

This is a teaser-trailer I created for an uncompleted novel that was a forerunner to my envisioned video game, “The Mist Maidens”.   Software used: Blender 2.71, Maya 2014, Poser Pro 2012, Corel Photo-Paint X6, Celestia 1.6.1, Universe 1.63.

This is an endeavor from my early days as an aspiring computer animator.  It is a “fly-through” of the imaginary continent of Nonestica, where the Land of Oz supposedly resides.  Software used: Imagine for Windows, Animation: Master, VistaPro. 

Still-Image Graphics

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"Alien Encounter" (Maya and Poser)
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"Dino-Bird Alien" (Blender)
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"In Concert" (Poser)
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"Emerald City" (Maya)
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  • Home
  • Computer Care
  • Game Development
    • "Puffguins and Fish"
    • "The Mist Maidens"
    • “Tendrils of Fate”
  • Graphics and Animation
  • Writings
  • About Me
  • Contact